08 June 2012

Days-long movies_

Lately, I’ve found that high budget videogames (for which I pay about €60), namely RPGs, are starting to become uninteresting to me. I now spend time playing Angry Birds, Cut the Rope or even a kind of Who Wants to be a Millionaire on my phone, instead of finishing open playthroughs in my PC.

And recently, I believe I found the reason why.

Living room boxeur_

My parents always hated when my brother and I played videogames, we’d spend countless hours sitting in front of a computer, screaming at its screen. 

For a long time, videogames have been associated with a sedentary lifestyle: a nerd wallowing in a dark basement, munching chips, gulping energy drinks, using the screen as his only light source, and hissing like a vampire whenever sunlight hit him Edward Cullen (not like you Sparkles)

Still not a serial killer_

Do videogames make people violent? 

This has been a question that many have made throughout the history of videogames, having various contradicting answers given by several specialists and investigators. 

Do I believe videogames make people violent? Nope.

06 June 2012

Play of Life_

Games have been part of my life since ever. They were present in my childhood and teens, and are still present in my young adult life. I've learned a lot of what I know today by playing games, either by things they taught me themselves, or lessons I've learned on my own through my victories and defeats. 

Sometimes, I even think my life is a game, comprised of boss fights and winning and losing; only no extra lives.

Asshat Creed_

Still on the topic of female misrepresentation, I’d like to state my opinion on one of the most ridiculous things I've read about in the gaming world. 

A few months ago, I read about the reason why the protagonist of Assassin’s Creed 3 couldn't be a woman, and frankly, I think the reason is a load of crap.

02 June 2012

Done with Barbie dolls_

First of all, sorry for the late post, procrastination life got in the way.

As I have previously stated, I love to play videogames for that sense of power and control on my decisions and paths that I don’t get to have many times in real life. And that’s why I love to pick female avatars: to feel that I, as a woman, can be hailed as the heroine and admired by all is self-empowering and elevates my self-esteem.

But, more often than not, I feel frustrated and insulted by the games I play, not from clear sexist remarks in-game, but from subtle messages that it transmits.

22 April 2012

Review>>>Katawa Shoujo_


Katawa Shoujo (transl.: Disability Girls) is a Visual Novel/Eroge game released (full version) in January 2012, developed by Four Leaf Studios. Age Rating: 15+ (Act 1)/18+ (Full). OS: Windows, Mac OS X and Linux.


Katawa Shoujo is a disaster… averted.

Never have I played something with such recipe to become one of the most sinful, disgusting and overall indicative of the weirdness of the human mind: originating from a post on 4chan, Katawa Shoujo (lit.: Crippled Girls) is a game in which you play the role of Hisao, a highschooler, and pursue a relationship with one of the choice of five girls. Teenaged. Disabled. Girls. And it somehow pulls off a surprisingly insightful and respectful view regarding disabilities.